Version history/0.6.0

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v0.6.6

Date: 07.03.2023

Improvements

  • Duplicate lines (keeping transported items) by middle-click on stops
  • Vehicles keep containers when rerouted

Bugsfixes

  • Fixed load crash at 66%
  • Fixed load freeze when more than 16000 sprite displayed on minimap (depots + vehicles)
  • No more stops in unlock screen
  • Fixed the bug on production speed, better text

Minor

  • No more escape/right click on home to quit game
  • UI: Various improvements to the building UI (mouse over feedback, etc)
  • Hint for first level with no unlocked item, and for compost being made from 2 recipes

v0.6.5

Date: 28.02.2023

Improvements

  • Lines creation complete rework. Build trucks & trains directly from the build menu, no need to build stops anymore.

Balance

  • Increased the city minimum altitude (at world creation)
  • Lowered the water initial creation altitude
  • Changed the gray overlay, light gray for future oceans bottom

Bugsfixes

  • Fixed vehicles kept alive after creating a new world

Minor

  • Text, help, hints changes

v0.6.4

Date: 13.02.2023

Improvements

  • Vsync off by default, and 60 FPS as target framerate by default

Balance

  • 2 instead of 3 carbon in the nitrogen + carbon => compost recipe
  • 3 carbon instead of 4 carbons in the carbon => polymer recipe

v0.6.3

Date: 08.02.2023

Improvements

  • Modified item categories: Industry(extractors/factory/assembly plant/depots), Advanced Industry, Transports, etc.
  • Added Spanish translation

Balance

  • Set speeds buttons to x2.5 and x5

Bugsfixes

  • Removed some bad translation in tutorial (from modified texts, so they are in english for now)
  • Fixed bug on day counting in high speed (might improve perfs on games with water maybe)

Minor

  • English text fix (thanks Jenkachu!)

v0.6.2

Date: 06.02.2023

Improvements

  • Building depots & factories auto open the item/recipe picking panel (only on the first depot you build, then it keeps the same item)
  • UI Scale option. Changed by default for QHD/4K/etc resolution
  • Tutorial: Added steps for building a second depot and an assembly plant.

Balance

  • Level 5 obj set to 350 people instead of 300 (so you don't get it within the demo)
  • Reduced the probability of the city expansion "over" player constructions, maked the city shape a bit more chaotic, do not stop on destroyed buildings, improved perfs

Bugsfixes

  • Fixed cities flashing between green & red at 1000 pop (and making the drones dancing)
  • Fixed 5% loading freeze
  • Fixed duplicated city names
  • Fixed depots arrows not updated when duplicating an item
  • Fixed roads/rails duplication UI bug

Minor

  • Line selection: highlight the origin or destination if selected
  • Tooltips: adding shift in +/- lines
  • Some texts change
  • Removed Portuguese language (the translated langage is Portuguese-Brazil)
  • Localization update
  • Help pages: various changes, images update
  • Fixed (more or less) tuto language change refresh

v0.6.1

Date: 30.01.2023

Improvements

  • New vehicles UI (selection panel), you can set/change origin or destination, reverse line direction.
  • Vehicles wait if they are not loaded or unloaded at all.
  • Added PageUp/PageDown for zooming in/out (rebindable, for people playing without a mouse)

Balance

  • Initial water start evaporates between -20° to 10°, instead of from -25° to 20° (water appear later but then faster)

Bugsfixes

  • Roads building overlay changes to green if you get enough roads
  • Fixed 1st frame visual bugs (when you launch the game)
  • Fixed city score reset to 100% after a load
  • Credits fix & speed if any key pressed

Minor

  • Tutorial wording
  • Fixed "continue / back" text in pause menu
  • Fixed memory allocation
  • Fixed various tooltips
  • Removed space key that press some buttons when selected

v0.6.0

Date: 21.01.2023

Changes

  • A stop can now be used by only 1 line (old ones will still work)
  • Improved the lines overlay & selection system. Priority to select the line with the closest vehicle
  • Added some buttons to the stop to view the origin/destination

Bugfixes

  • Fixed trees conditions infos
  • Fixed tooltip recipes